I've been trying to inject speed into my concept work. Figuring out ways to simplify problems rather than throwing everything at the wall and seeing what sticks, which I still do far too often. There's a fine line you need to walk as a production artist, where-in both under-thinking and over-thinking inevitably destroy the potential of your work.
The circular building is from a photo I took in Seattle, the rest is speed painted in. Just working out some new techniques, many of which are borrowed from Dylan Cole.
Alternate cropping that I kind of like better.
Character design done in one quick sitting. Trying to get as speedy with character thumbs as good ol' Zacharicious has been lately.
More on the way...